Unity · Rate Limits

Unity Rate Limits

Unity Gaming Services applies per-service free tiers as the primary throttling mechanism - if free tier limits are exceeded without payment details on file, UGS access is blocked until payment information is added. Numeric per-second / per-minute API limits per service are documented in the per-service docs at docs.unity.com/ugs but were not reconcilable from primary sources due to portal access restrictions during this pass.

2 Limits
Game DevelopmentCloud GamingRate Limiting

Limits

UGS free-tier limits project
varies
see per-service Unity Gaming Services docs
Each UGS service has its own free-tier limit (typically MAU- or request-based). Exceeding it blocks UGS access until payment details are added.
Per-service runtime limits project
varies
see service-specific UGS reference

Policies

Free Tier Enforcement
Unity Gaming Services blocks access to all UGS services if a project exceeds free tier limits without payment details on file; access resumes once payment is configured.
Pay-As-You-Go
Above the free tier, services are billed on a pay-as-you-go basis rather than hard-throttled.

Sources